Previously, on 6-Commando…
And we’re back. By not-quite-so-popular-but-still-rather-vocal demand, I’m introducing Season Two with this recap. I originally got the suggestion from a friend of mine who told me it was getting difficult to keep track of all the characters. Fair enough. So this is for you, man – The Story So Far.
I hope you also all appreciate the update to the website’s design – if anybody tuned in on Friday night you probably caught about six hours where the site was either down or in the midst of an upgrade. For that, I apologize, but I usually do site tests and such on Friday nights, because that’s when traffic is at its lowest, and also because I’m a big dork who doesn’t have anywhere to be. This time, the upgrades were a matter of necessity – a great big “Screw You, Jerkoff!” goes out to whoever has been spamming me with attempts to sell “Cheap Beats By Dre.” He found some program loophole which I have now closed, and so he can just blow it out his ass from here on out. But in the process, I had to reset a number of things that fouled up my original site design, so I took the opportunity to make the whole thing a bit smoother and easier to read. So I hope you like it! Just in time for Chapter 4.
Anyway, that’s enough’a my yakkin. I’m off to bed. Welcome back to 6-Commando, folks! We’re back and better than ever!
And by the way, just in case you can’t read the text above (it was designed to resolve for print, you see, so…) here’s what it says, by way of summing up the first book:
At the end of the twentieth century, a long Cold War over ideology and natural resources threatens to drive two atomic superpowers, the UNA and the FSR, into a global conflict. The source of tension: the Congolese Disrecognized Zone, where each side suspects the other of building up arsenals of weapons in preparation for an atomic war.
In the midst of these escalating tensions, Major Sarah Bronniford and her co-pilot Lieutenant Milo Placeman, a pilot with the UNA’s 6th Multinational Command, is captured by FSR Sergeant Alexei Vissarionov when their reconnaissance mission takes them too close to an enemy convoy. An attempted rescue operation by Captain Stephen Santelli rapidly goes awry, and Colonel Conrad Haulley sends 6-Commando’s robotic “Rumbler” superheavy tank Mike-One-Echo into action as a show of force. In the field, however, Mike suffers an apparent malfunction, and launches an unauthorized attack against FSR positions, far beyond his original orders. Major Thomas Rucker, the unit’s second-in-command, realizes the danger and attempts to recall him, but it is too late: thinking that Mike is part of a general attack, the FSR commander, Colonel Talinina, orders a tactical atomic strike to stop him before he reaches their lines.
In the wake of the atomic detonation, Sarah lies delerious and seriously wounded inside the radiation zone, where she is found by FSR medical troops and evacuated. Major Rucker tries to determine what to do next, only to discover that events have already overtaken them: the UNA air forces appear in the skies, part of a counter-strike against the FSR missile sites. Sarah regains consciousness in an FSR field hospital, where she is tended to by Dr. Petrov. The UNA air strike arrives, and as Sarah is evacuated to a shelter, Mike, damaged but undeterred, arrives to rescue her. At the same time, in desperation, the FSR force launcehs its missiles before they are destroyed, triggering a global atomic war.
With Central Africa devastated, the remnants of 6-Commando take refuge in their underground base and attempt to locate survivors. Much to their surprise, they find Mike-One-Echo, barely mobile and badly malfunctioning, but carrying Sarah, unconscious but still alive, inside his armor. Mike at first seems inert, but when UNA medical team led by Dr. Haakman contemplates euthanasia to spare a dying Sarah from her suffering, Mike takes action, assuming control of the base and enlisting a distraught Major Rucker to bring Sarah to him, with promises that he can help her. With the base in chaos, Colonel Haulley and Lieutenant-Colonel Zaballa, who are undertaking a secret project of their own, find themselves at odds, as Zaballa begins to doubt their mission and its implications for the war they have just provoked. As he tries to determine what to do next, he receives an unexpected message from an unknown caller, and the crisis takes on a mysterious new dimension…
Nice one! I’ll comment more later tonight.
I’ll look forward to it!
–M
Absolutley adore the character pics and the design of the entire page. I said it often enough, but I want to say it once more: The faces you draw and the expressions are superb. You’ve come a very long way (compaing the now-artwork to the then-artwork back when it all started).
I think most of the pics are recycled from previous pages but the choices have been perfect – they fit for every character and kinda sum up what each of the is about. Especially grim Haulley, considerate Zaballa, watchful Rucker and brash Bronniford. If that was your intention you succeeded.
Kudos on picking character names which aren’t the “usual hero”-type names which have been used over and over again if you catch my drift. Though that’s one point I noticed only just recently.
I also like the webpage re-design. Very smooth now and quite organized.
I’ll see to it that you get a pic of yours truly by the end of the week. ^^
Yes, I took most of them from previous scenes and reworked them a bit, but I wanted them recognizable so that you could tie them to the story if you read back a way. I’m glad you dig them! And I’m glad you like the names, too. The big problem with this kind of thing is that it’s hard to work in names when you start in the middle of the story, because that kind of expository dialogue is so silly when you read it. Look at Ghost In The Shell for an example of how this can spoil an otherwise enjoyable scene – it’s chock full of these thundering, dunderheaded expository lines that are so awkward. “So tell me, Colonel Takashi, former head of security Section Fifteen of the Interior Ministry under the previous adminisitration before it was ousted for corruption just after the last war with the United States…” Blalalalalalalalalalalala… That kind of thing can take a great scene and kick it right in the nuts.
So I tried to avoid it. But they do all have names, and this was the chance to show it.
–M
Hmm. Seems like it wouldn’t be so bad as “So tell me, Colonel Takashi*, …” with the rest of the bio in a footnote. I mean, sure, people don’t necessarily use each-other’s names every time they address each-other, but sometimes they do.
oooo shiny update is shiny
Right? It still has that “New Website” smell!
–M
Nicely reorganized and spiffy in the design department. Also excellent illustrations and writing. This world certainly feels real. And that is what does it for the story. Then everything else feels real as well. Bravo!
Thanks, man! I’m glad you enjoy it, and it’s nice to be back to the weekly updates, moving the story forward.
–M
And all is right with the world again.
😀
–M
It’s here! And with a site design update, too! It looks great!
I love the recap and want to echo what Ulrich wrote — the expressions are fantastic, the design with the flags behind the characters is great, and the names are interesting and completely believable. How do you come up with such great names like Bronniford and Haulley? It’s always a struggle for me.
Can’t wait until next week!
Haulley is a VERY long story, and not one that would make sense even if I told it. But Bronniford is a name I saw printed on the engine of an armored car in a museum in Italy in 1999. I hope that doesn’t spoil the illusion, but it just somehow seemed perfect for her.
–M
great work, I wasn’t sure to remember every characater after the summer break, now I won’t have to re-read it all from the start… but I might do it anyway 🙂
oh and by the way, there’s a small typo at the end of the third paragraph : “the FSR force launcEHs its missiles” ^^
can’t wait to see what’s happening within Mike’s psychotic robotic mind !
Whoops! I’ll have to fix that.
But yes, after a few months off, I figured everyone could do with a refresher that didn’t require rereading 100+ pages. Unless they WANT to. 😉
–M
Wait, Mike’s missile pods can traverse, too? MIND BLOWN
He’s a tricky fella, ain’t he? 😀
–M
Woohoo! Can’t wait for more season 4!
Also noticing you used Hilvon’s (sp?) suggestion for the killbot’s names!
That’s awesome 😛
I did indeed! Very much so. Hilvon has also been of incalculable assistance in my interpretation of this alternate-universe Russian society that the FSR characters come from. And by the way, it might be interesting to note that though Alexei comes from the Russia, Dr. Petrov comes from Ukraine and Col. Talinina from Estonia.
–M
Col. Talinina is from Estonia? O_O
Now that is palin scary…
Of course, in your universe, without WWII and stuff estonian mentality could shape defferently, but…
She’s Estonian as an homage to the novel Smiley’s People, in which a Soviet spymaster is broken as a result of the efforts of a group of Estonian émigrés and their private spy network. It’s one of my favorite novels.
–M
I just read the whole archive again to refresh my memory and WOW – the storytelling is fantastic. Mr. Transistor was a slower-paced chapter than the first one (hard to top a chase scene leading to all-out nuclear war, no matter what comes next), so I was a little unsure of how it all worked as a whole, but I shouldn’t have worried. It’s amazing, and I can’t wait ’til next week.
EDIT: Forgot to add this, but I remember being struck by the sheer ambition I see, even in the earliest pages. Mr. Average plays for keeps, haha!
Wow, man. That’s high praise, and I thank you for it! I’ll continue to do my best to be worthy of your confidence, and I hope you will continue to find the story engaging!
Many thanks!
–M
There are a lot of decent artists and a lot of decent writers. It’s rare to see one creator to be decent in both fields. Mr. Average is one of those few, no doubt.
I feel qualified to pass such judgment, since I read online comics, novels and stories for almost 15 years by now.
Thanks again, guys, really. You set the bar pretty high, and I’m doing my best to reach it.
–M
We hold you to high standards because we know you can reach them. ^^
I haven’t noticed it the first time but… the flag behind each character was rotated 90° ? but by doing so the netherlands’ flag behind Dr. Haakman look like… the french flag, so it’s a bit confusing for french readers like me^^
Yes, I noticed that as well. But that’s a graphic thing with any tricolor flag, I think.
–M
Really random question to be asking now, but how does command communication to mixed nationality units like Santelli’s work? Does he have to give the orders in all different languages, French Foreign Legion style, or are all his men expected to learn english, or what?
All Multinational troops have to know English and one other official UNA language, in addition to their native one. Military business is conducted in International English by default. The other official UNA languages are Spanish, Universal French, Japanese, and Afrikaans and Statute Russian (the former Imperial Russian government still holds a seat in the General Assembly and is considered the “legitimate” government of Russia… But that’s a whole other complication.)
–M
Hmmm… International English, Universal French and Statute Russian, but just ‘plain’ Spanish, Japanese, and Afrikaans? Presumably there’s a worldbuilding reason why the former three languages need to specify a ‘proper’ form, while the latter three don’t. Something as simple as greater informal divergence in usage between the countries/colonies using them, or a more ‘official’ separation?
I’ve always been a sucker for these character lists ever since the roll call head shots of the Justice league of America in 1970’s. I’m looking forward to this next chapter Marthieu.
Thanks, Denny! I like them too – it’s nice to have a “reference” every once in a while, especially when there are a lot of characters in parallel plotlines.
And by the way, I’ll be stopping by your table next week in New York!
–M
The “Personnel”-part could do with an update while you’re at it. ^^
Not half a bad idea!
–M
Yeah, I actually recently went through all of that as a refresher last week! Still love how deep your world is, almost makes it seem like ACTUAL HISTORY rather than alternate history! A little bit terrifyingly possible… considering the current state of the 6Commando world…
Is the flag shown behind Capt. Da Costa a variant of the Portuguese flag from the monarchy period (pre-1910 in our timeline)?
It’s the flag of the Azores, which is part of the Portuguese rump state left over after the fall of Western Europe in the late 1970s.
–M
Hmm. Somewhat awkward to read in JPEG form :-(.